About MetaLabs

A center for research excellence in the Informatics Study Program, Ma Chung University.

Our Vision

To become a leading research laboratory that produces adaptive and solution-oriented technological innovations for industrial and societal challenges.

Focus Areas

We focus on Immersive Technology (Augmented Reality, Virtual Reality, Extended Reality), Artificial Intelligence, and Software Development.

Collaboration

Facilitating collaboration between lecturers and students in creating high-quality scientific publications and appropriate technological products.

Our Experts

Led by certified professionals and experienced academicians.

Paulus Lucky

Paulus Lucky Tirma Irawan, S.Kom., MT.

Head of Study Center

A dedicated researcher specializing in Software Engineering and Immersive Technologies. Leading the lab's strategic direction towards industry-relevant innovations.

Professional Certifications

Microsoft Certified Professional Google Data Analytics Google UX Design Gemini Certified Educator Microsoft Certified Educator Unity Certified VR Dev

Core Expertise

Algorithm & Programming Artificial Intelligence Immersive Tech (AR/VR/XR) Software Engineering

Prof. Dr.Eng. Romy Budhi Widodo

Senior Researcher

Expertise & Focus

Expert in Human-Machine Interaction with a focus on developing intuitive systems that enhance human comfort and well-being.

Human-Machine Interaction Internet of Things

Bita Parga Zen, S.Kom., M.Han.

Research Member

Expertise & Focus

Specializing in Cybersecurity strategies and Network Defense. Focusing on securing IoT infrastructures and academic data systems.

Cybersecurity Strategic Analysis

Our Collaboration Partners

Oracle Academy
Google
Microsoft
Unity
Brawijaya University
Muse Akademi
AdIns

Featured Research

Published

Virtual Reality: VR Tour

Development of a Virtual Reality Tour application for immersive campus exploration.

View Publication
Submitting

AR Collaborative

Playing Game Snakes and Ladders using AR Collaborative Concept.

Phase Beta
Draft

Virtual Reality

Virtual Reality for learning logic and algorithm intuitively.

Phase Beta

Recent Publications

Virtual Reality: VR Tour of Ma Chung University

Jurnal JEPIN (Sinta 3), 2024.

Authors: Paulus Lucky Tirma Irawan

Read Paper

Development of Web-Based Automatic Feedback System Prototype Using Claude AI

Algorithm and Programming Learning.

Authors: Paulus Lucky Tirma Irawan, Windra Swastika


AI: Capilaroscopy Classification (YOLO)

Jurnal Scopus (Submitted), 2025.

Collaboration Research

Our Works

Innovation Portfolio

Explore our ready-to-use products developed by our talented students and researchers.

Virtual Reality

Ma Chung VR Campus Tour

Experience Ma Chung University through an immersive Virtual Reality tour. Explore campus facilities and environment from anywhere in the world.

Developed By

Paulus Lucky Tirma Irawan, Sultan Arif Rahmadianto, Marvin Adinata

Project Aria

An advanced research initiative focusing on Augmented Reality interfaces and spatial computing. Built with ThreeJS and WebXR, optimized for Oculus headsets to provide a fully immersive user experience.

Developed By

Falachul Akhadihima Ibrahaical

Supervisor

Paulus Lucky Tirma Irawan

WebXR / ThreeJS
AR Navigation

Machung AR Indoor Navigation

Navigation made easy. This tool uses AR to overlay digital paths onto the real world, guiding users through complex indoor campus environments.

Developed By

Cevin Albert Yonathan

Supervisor

Paulus Lucky Tirma Irawan

Machung AR Based Digital Information

Transforming static information into interactive digital experiences. Scan physical markers around campus to reveal dynamic digital content.

Developed By

Sultan Arif Rahmadianto, Paulus Lucky Tirma Irawan

AR Information
Generative AI

Auto Feedback for Coding Learning Using GenAI

Leveraging Large Language Models to provide instant, constructive feedback to students learning programming, enhancing the educational process.

Developed By

Paulus Lucky Tirma Irawan, Windra Swastika

Machung Virtual Assistant Version 1.0

An intelligent chatbot designed to assist students and staff with university-related queries, operating 24/7.

Developed By

Michael Christopher Otniel Wijanto

Supervisors

Paulus Lucky Tirma Irawan, Bita Parga Zen

AI Chatbot
Virtual Reality

Virtual Reality in Bhakti Persada

Experience Bhakti Perasada Interior in Ma Chung University through an immersive Virtual Reality tour. Explore campus facilities and environment from anywhere in the world.

Developed By

Benedict Chilwin Punarto

Supervisors

Paulus Lucky Tirma Irawan

Research & Internship Opportunities

Join Meta Labs and contribute to cutting-edge technology. Explore available topics for your thesis or internship program.

Research Topic

Embodied Interaction & Computer Vision – Gesture Recognition

This topic focuses on integrating Machine Learning and Computer Vision for hand gesture recognition into a VR application using devices such as Oculus/Meta Quest. Students will explore how natural hand movements can be recognized and translated into interactions or commands within a virtual environment.

The topic is intentionally broad and exploratory. The specific application, gesture types, Machine Learning approach, and use case will be defined during the supervision process based on the student’s interests and research direction.

1 Semester 1 Student
Apply Now
Research Topic

Embodied Interaction & Computer Vision – Smart Pass-through Object Detection

This topic focuses on combining VR pass-through technology with Machine Learning and Computer Vision to detect and recognize objects in the real-world environment. The detected objects can be utilized for interaction, information delivery, learning, or other intelligent features within a VR application.

The topic provides broad opportunities for experimentation, with the specific objects, use case, Machine Learning model, and interaction design to be determined during the supervision process. Students are encouraged to explore innovative ways of connecting real-world objects with virtual experiences.

1 Semester 1 Student
Apply Now
Research Topic

Spatial AR

This topic focuses on developing an Extended Reality application that applies Spatial Augmented Reality (Spatial AR) to real-world spaces or physical objects. Applications may involve buildings, cultural heritage, educational environments, tourism, or other physical objects and spaces.

The main focus is on creating meaningful interactions between digital content and the physical environment. The specific case study, spatial environment, objects, and interaction mechanisms will be determined and refined during the supervision process.

1 Semester 1 Student
Apply Now
Research Topic

XR for Learning Media in Industry, Healthcare, and Other Fields

This topic focuses on developing an XR-based virtual learning environment for introductory learning, training, or simulation in areas such as industry, healthcare, education, and other fields. Possible applications include virtual introductions to factories, hospitals, laboratories, or other professional environments.

Unlike Spatial AR, students will manually create the virtual environment and its objects without relying on spatial features of an existing physical environment. The specific field, learning scenario, and application will be determined during the supervision process.

1 Semester 1 Student
Apply Now

Students & Interns

Talented students who have contributed to our research.

Frequently Asked Questions (FAQ)

How do I join as a research assistant at Meta Labs?

Ma Chung Informatics Engineering students in their 4th semester or above can apply by submitting their CV and academic transcript when the recruitment period opens (usually at the beginning of the semester).

Does Meta Labs facilitate thesis topics?

Yes, we provide various umbrella research topics that students can take for their thesis, especially in the fields of AI and IoT.

Is research here paid or funded?

Most research is funded by internal university grants or external grants (Dikti). Students involved in funded projects have the opportunity to receive incentives.

All Research Publications

Journal Article

Virtual Reality: VR Tour of Ma Chung University

A comprehensive study on user experience in virtual campus tours developed using Unity engine.

Paulus Lucky Tirma Irawan • Jurnal JEPIN (Sinta 3) • 2024

Submitted

Development of Web-Based Automatic Feedback System Prototype Using Claude AI

Focusing on Algorithm and Programming Learning utilizing Large Language Models.

Paulus Lucky Tirma Irawan, Windra Swastika

Submitted

AI: Capilaroscopy Classification (YOLO)

Classification of capillary patterns for early disease detection using You Only Look Once (YOLO) architecture.

Collaboration Research • 2025

Submitted

Implementasi Three.js dan WebXR dalam Pengembangan Aplikasi Virtual Reality

Pengenalan Perangkat Keras Komputer melalui media pembelajaran imersif berbasis web.

Falachul Akhadihima Ibrahaical, Paulus Lucky Tirma Irawan

Submitted

Implementasi Augmented Reality Berbasis Immersal SDK untuk Sistem Navigasi Indoor

Studi Kasus Universitas Ma Chung. Solusi navigasi dalam ruangan menggunakan teknologi AR cloud.

Cevin Albert Yonathan, Paulus Lucky Tirma Irawan

Submitted

Implementation of Reinforcement Learning Agent Plugins Using A2C and PPO Methods

Developing intelligent agents within the Godot Engine environment using advanced RL algorithms.

Marvin Adinata, Paulus Lucky Tirma Irawan

Showing all 6 publications